se Directory Reference

Files

file  AbstractFillWidget.h [code]
 Abstract class that represents a widget that can be used to build a fill element.
 
file  AbstractFillWidgetFactory.h [code]
 The abstract factory of widgets used to configure Symbology Enconding Fill element.
 
file  AbstractGraphicWidget.h [code]
 Abstract class that represents a widget that can be used to build a graphic element.
 
file  AbstractGraphicWidgetFactory.h [code]
 The abstract factory of widgets used to configure Symbology Enconding Graphic element.
 
file  BasicFillDialog.h [code]
 A dialog used to build a basic fill element.
 
file  BasicFillPropertyItem.h [code]
 A widget used to define the basic fill se object.
 
file  BasicFillWidget.h [code]
 A widget used to build a basic fill element.
 
file  BasicFillWidgetFactory.h [code]
 A concrete factory that builds a fill widget used to configure a basic fill element.
 
file  BasicStrokeDialog.h [code]
 A dialog used to build a basic stroke element.
 
file  BasicStrokePropertyItem.h [code]
 A widget used to define the basic fill se object.
 
file  BasicStrokeWidget.h [code]
 A widget used to build a basic stroke element.
 
file  ChannelSelectionWidget.h [code]
 A widget used to build.
 
file  CharMapWidget.h [code]
 A widget used to show the set of characters of a specified font.
 
file  ColorMapWidget.h [code]
 A widget used to build.
 
file  ContrastEnhancementWidget.h [code]
 A widget used to build ContrastEnhancement element.
 
file  ExternalGraphicRenderer.h [code]
 A concrete renderer based on Qt4 for conversion of Symbology Enconding External Graphic elements to an image pattern.
 
file  GlyphGraphicWidget.h [code]
 A widget used to build a graphic associate with a glyph mark element.
 
file  GlyphGraphicWidgetFactory.h [code]
 A concrete factory that builds a graphic widget used to configure a graphic associate with a glyph mark element.
 
file  GlyphMarkDialog.h [code]
 A dialog used to build a glyph mark element.
 
file  GlyphMarkPropertyItem.h [code]
 A widget used to define a glyph object.
 
file  GlyphMarkRenderer.h [code]
 A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image pattern.
 
file  GlyphMarkWidget.h [code]
 A widget used to build a mark element represented by a glyph.
 
file  GraphicDialog.h [code]
 A dialog used to build a graphic element.
 
file  GraphicFillWidget.h [code]
 A widget used to build a fill element associated with a graphic.
 
file  GraphicFillWidgetFactory.h [code]
 A concrete factory that builds a fill widget used to configure a fill element associated with a graphic.
 
file  GraphicProperty.h [code]
 
file  GraphicPropertyItem.h [code]
 A widget used to define the general properties of a se object.
 
file  GraphicSelectorWidget.h [code]
 A widget used to select a graphic element.
 
file  GroupingDialog.h [code]
 A dialog used to build a grouping.
 
file  GroupingWidget.h [code]
 A widget used to build a grouping.
 
file  HaloPropertyItem.h [code]
 A widget used to define the halo se object.
 
file  ImageOutlineWidget.h [code]
 A widget used to build Symbolizer element.
 
file  LinePlacementPropertyItem.h [code]
 A widget used to define the LinePlacement se object.
 
file  LineSymbolizerProperty.h [code]
 A widget used to define the line symbolizer properties, such as:
 
file  LineSymbolizerWidget.h [code]
 A widget used to build a line symbolizer element.
 
file  LocalGraphicWidget.h [code]
 A widget used to build a graphic associated with an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
file  LocalGraphicWidgetFactory.h [code]
 A concrete factory that builds a graphic widget used to configure a graphic associate with an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
file  LocalImagePropertyItem.h [code]
 A widget used to define a local image graphic for a se symbolizer.
 
file  LocalImageWidget.h [code]
 A widget used to build an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
file  OverlapBehaviorWidget.h [code]
 A widget used to build OverlapBehavior element.
 
file  PointPlacementPropertyItem.h [code]
 A widget used to define the PointPlacement se object.
 
file  PointSymbolizerProperty.h [code]
 A widget used to define the point symbolizer properties, such as:
 
file  PointSymbolizerWidget.h [code]
 A widget used to build a point symbolizer element.
 
file  PolygonSymbolizerProperty.h [code]
 A widget used to define the polygon symbolizer properties, such as:
 
file  PolygonSymbolizerWidget.h [code]
 A widget used to build a polygon symbolizer element.
 
file  RasterSymbolizerDialog.h [code]
 
file  RasterSymbolizerWidget.h [code]
 A widget used to configure a Raster Symbolizer SE element.
 
file  RuleProperty.h [code]
 A widget used to define the rule properties, such as:
 
file  ScalePropertyItem.h [code]
 A widget used to define the scale values.
 
file  SelectedChannelWidget.h [code]
 A widget used to build SelectedChannel element.
 
file  ShadedReliefWidget.h [code]
 A widget used to build.
 
file  SlicingColorMapWidget.h [code]
 A widget used to adjust the color map with the minimal required parameters.
 
file  StyleControllerWidget.h [code]
 A widget used to controll the style se element.
 
file  StyleDockWidget.h [code]
 A dock widget used control the geographic data style using SE elements and a property browser to show its properties.
 
file  StyleExplorer.h [code]
 A widget used to explore a style.
 
file  Symbol.h [code]
 This class represents a symbol.
 
file  SymbolEditorWidget.h [code]
 A widget used to edit symbols.
 
file  SymbolInfo.h [code]
 Information about a given Symbol.
 
file  SymbolInfoDialog.h [code]
 A dialog used to configure informations about a symbol.
 
file  SymbolLibrary.h [code]
 This class represents a library of symbols.
 
file  SymbolLibraryManager.h [code]
 The SymbolLibraryManager is a singleton that can be used to manage all loaded symbol libraries in TerraLib.
 
file  SymbologyPreview.h [code]
 Static class used to generate preview of Symbology elements.
 
file  SymbolPreviewWidget.h [code]
 A widget used to preview symbol elements.
 
file  SymbolSelectorDialog.h [code]
 A dialog used to select a specific symbol.
 
file  SymbolTableWidget.h [code]
 A widget used to preview a symbol as separated layers.
 
file  TextPropertyItem.h [code]
 A widget used to define the text se object.
 
file  TextSymbolizerProperty.h [code]
 A widget used to define the text symbolizer properties, such as:
 
file  Utils.h [code]
 This file contains utility functions for dealing with Symbology Enconding and Qt concepts.
 
file  WellKnownGraphicWidget.h [code]
 A widget used to build a graphic associate with a well-known mark element.
 
file  WellKnownGraphicWidgetFactory.h [code]
 A concrete factory that builds a graphic widget used to configure a graphic associate with an one well-known mark element.
 
file  WellKnownMarkDialog.h [code]
 A dialog used to build a well known mark element.
 
file  WellKnownMarkPropertyItem.h [code]
 A widget used to define the mark se properties.
 
file  WellKnownMarkRenderer.h [code]
 A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image pattern.
 
file  WellKnownMarkWidget.h [code]
 A widget used to build a well known mark element.