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MapController.cpp
Go to the documentation of this file.
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/* Copyright (C) 2001-2014 National Institute For Space Research (INPE) - Brazil.
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This file is part of the TerraLib - a Framework for building GIS enabled applications.
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TerraLib is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License,
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or (at your option) any later version.
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TerraLib is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with TerraLib. See COPYING. If not, write to
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TerraLib Team at <terralib-team@terralib.org>.
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*/
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/*!
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\file MapController.cpp
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\brief
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\ingroup layout
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*/
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// TerraLib
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#include "
MapController.h
"
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#include "
ContextItem.h
"
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#include "
AbstractItemFactory.h
"
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#include "
Context.h
"
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#include "
ItemModelObservable.h
"
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#include "
ItemParamsCreate.h
"
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#include "
ItemObserver.h
"
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#include "
MapModel.h
"
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te::layout::MapController::MapController
(
Observable
* o ) :
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ItemController
(o,
TPMapItem
)
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{
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create
();
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}
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te::layout::MapController::MapController
(
Observable
* o,
LayoutAbstractObjectType
type ) :
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ItemController
(o, type)
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{
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}
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te::layout::MapController::~MapController
()
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{
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}
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void
te::layout::MapController::create
()
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{
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AbstractItemFactory
* factory =
Context::getInstance
()->
getItemFactory
();
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ItemParamsCreate
params(
this
, m_model);
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m_view = (
Observer
*)factory->
make
(
TPMapItem
, params);
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}
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void
te::layout::MapController::setPosition
(
const
double
& x,
const
double
& y )
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{
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if
(m_model)
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{
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ItemModelObservable
* model =
dynamic_cast<
ItemModelObservable
*
>
(m_model);
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if
(model)
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return
model->
setPosition
(x, y);
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}
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}
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bool
te::layout::MapController::refreshLayer
(
te::map::AbstractLayerPtr
layer )
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{
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if
(!m_model)
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return
false
;
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ItemModelObservable
* model =
dynamic_cast<
ItemModelObservable
*
>
(m_model);
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if
(!model)
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return
false
;
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MapModel
* mpModel =
dynamic_cast<
MapModel
*
>
(model);
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if
(!mpModel)
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return
false
;
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return
mpModel->
refreshLayer
(layer);
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}
te::layout::ItemModelObservable::setPosition
virtual void setPosition(const double &x, const double &y)
Definition:
ItemModelObservable.cpp:205
te::layout::Observable
Definition:
Observable.h:45
te::layout::AbstractItemFactory
Definition:
AbstractItemFactory.h:41
te::layout::TPMapItem
Definition:
AbstractType.h:41
ItemObserver.h
MapController.h
te::layout::MapController::setPosition
virtual void setPosition(const double &x, const double &y)
Definition:
MapController.cpp:62
te::layout::AbstractItemFactory::make
virtual Observer * make(LayoutAbstractObjectType type, ItemParamsCreate params=ItemParamsCreate())=0
te::layout::ItemModelObservable
Definition:
ItemModelObservable.h:44
Context.h
te::layout::MapController::MapController
MapController(Observable *o)
Definition:
MapController.cpp:38
te::layout::ItemController
Definition:
ItemController.h:45
te::layout::Observer
Definition:
Observer.h:42
te::layout::MapController::~MapController
virtual ~MapController()
Definition:
MapController.cpp:50
ContextItem.h
MapModel.h
AbstractItemFactory.h
te::layout::Context::getItemFactory
AbstractItemFactory * getItemFactory()
Definition:
Context.cpp:86
te::layout::MapModel
Definition:
MapModel.h:42
ItemParamsCreate.h
te::layout::LayoutAbstractObjectType
LayoutAbstractObjectType
Enum TdkAbstractComponentType. This is the enumeration of the components types.
Definition:
AbstractType.h:38
te::layout::MapController::create
void create()
Definition:
MapController.cpp:55
ItemModelObservable.h
te::layout::MapModel::refreshLayer
virtual bool refreshLayer(te::map::AbstractLayerPtr layer)
Definition:
MapModel.cpp:68
te::layout::Context::getInstance
static Context * getInstance()
This function is called to create an instance of the class.
Definition:
Context.cpp:46
te::layout::ItemParamsCreate
Definition:
ItemParamsCreate.h:41
te::layout::MapController::refreshLayer
virtual bool refreshLayer(te::map::AbstractLayerPtr layer)
Definition:
MapController.cpp:72
te::map::AbstractLayerPtr
boost::intrusive_ptr< AbstractLayer > AbstractLayerPtr
Definition:
AbstractLayer.h:498
BB_TL5
terralib5
src
terralib
layout
src
item
MapController.cpp
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