Rule.h File Reference

A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More...

#include "Config.h"
#include <string>
#include <vector>
#include <boost/noncopyable.hpp>

Go to the source code of this file.

Classes

class  te::se::Rule
 A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More...
 

Namespaces

 te
 URI C++ Library.
 
 te::fe
 Namespace for the Filter Encoding module of TerraLib.
 
 te::se
 Namespace for the Symbology Encoding module of TerraLib.
 

Detailed Description

A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering.

Definition in file Rule.h.