26 #ifndef __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H 
   27 #define __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H 
   30 #include "../maptools/RendererFactory.h" 
   61 #endif  // __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H 
This is the abstract factory for layer renderers. 
This is the concrete factory for renderers of a WMSLayer. 
~WMSLayerRendererFactory()
static WMSLayerRendererFactory sm_factory
A pointer to the global renderer factory. 
WMSLayerRendererFactory()
te::map::AbstractRenderer * build()
Concrete factories (derived from this one) must implement this method in order to create objects...
It renders the objects associated to a layer.