26 #ifndef __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H
27 #define __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H
30 #include "../maptools/RendererFactory.h"
61 #endif // __TERRALIB_WMS_INTERNAL_WMSLAYERRENDERERFACTORY_H
This is the abstract factory for layer renderers.
This is the concrete factory for renderers of a WMSLayer.
~WMSLayerRendererFactory()
static WMSLayerRendererFactory sm_factory
A pointer to the global renderer factory.
WMSLayerRendererFactory()
te::map::AbstractRenderer * build()
Concrete factories (derived from this one) must implement this method in order to create objects...
It renders the objects associated to a layer.