Raster Processing algorithm base interface. More...
#include <Algorithm.h>
Public Member Functions | |
| virtual bool | execute (AlgorithmOutputParameters &outputParams)=0 throw ( te::rp::Exception ) |
| Executes the algorithm using the supplied parameters. More... | |
| virtual bool | initialize (const AlgorithmInputParameters &inputParams)=0 throw ( te::rp::Exception ) |
| Initialize the algorithm instance making it ready for execution. More... | |
| virtual bool | isInitialized () const =0 |
| Returns true if the algorithm instance is initialized and ready for execution. More... | |
| virtual void | reset ()=0 throw ( te::rp::Exception ) |
| Clear all internal allocated objects and reset the algorithm to its initial state. More... | |
| virtual | ~Algorithm () |
Protected Member Functions | |
| Algorithm () | |
Private Member Functions | |
| Algorithm (const Algorithm &) | |
| const Algorithm & | operator= (const Algorithm &) |
Raster Processing algorithm base interface.
Definition at line 41 of file Algorithm.h.
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Executes the algorithm using the supplied parameters.
| outputParams | Output parameters. |
Implemented in te::rp::Contrast, te::rp::Segmenter, te::rp::Classifier, te::rp::SequenceMosaic, te::rp::MixtureModel, te::rp::Skeleton, te::rp::WisperFusion, te::rp::TiePointsMosaic, te::rp::Filter, te::rp::ArithmeticOperations, te::rp::IHSFusion, te::rp::Register, te::rp::GeoMosaic, te::rp::PCAFusion, te::rp::TiePointsLocator, and te::rp::RasterAttributes.
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Initialize the algorithm instance making it ready for execution.
| inputParams | Input parameters. |
Implemented in te::rp::Contrast, te::rp::Segmenter, te::rp::Classifier, te::rp::SequenceMosaic, te::rp::MixtureModel, te::rp::Skeleton, te::rp::WisperFusion, te::rp::TiePointsMosaic, te::rp::Filter, te::rp::ArithmeticOperations, te::rp::IHSFusion, te::rp::Register, te::rp::GeoMosaic, te::rp::PCAFusion, te::rp::TiePointsLocator, and te::rp::RasterAttributes.
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pure virtual |
Returns true if the algorithm instance is initialized and ready for execution.
Implemented in te::rp::Contrast, te::rp::Segmenter, te::rp::Classifier, te::rp::SequenceMosaic, te::rp::MixtureModel, te::rp::Skeleton, te::rp::WisperFusion, te::rp::TiePointsMosaic, te::rp::Filter, te::rp::IHSFusion, te::rp::ArithmeticOperations, te::rp::Register, te::rp::GeoMosaic, te::rp::PCAFusion, te::rp::TiePointsLocator, and te::rp::RasterAttributes.
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pure virtual | |||||||||||||
Clear all internal allocated objects and reset the algorithm to its initial state.
Implemented in te::rp::Contrast, te::rp::Segmenter, te::rp::Classifier, te::rp::SequenceMosaic, te::rp::MixtureModel, te::rp::Skeleton, te::rp::WisperFusion, te::rp::TiePointsMosaic, te::rp::Filter, te::rp::ArithmeticOperations, te::rp::IHSFusion, te::rp::Register, te::rp::GeoMosaic, te::rp::PCAFusion, te::rp::TiePointsLocator, and te::rp::RasterAttributes.