Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method. More...
#include "Algorithm.h"#include "FeedersRaster.h"#include "Blender.h"#include "TiePointsLocator.h"#include "../raster/Interpolator.h"#include "../dataaccess/datasource/DataSource.h"#include "../geometry/GTParameters.h"#include <vector>#include <string>Go to the source code of this file.
Classes | |
| class | te::rp::SequenceMosaic::InputParameters |
| Mosaic input parameters. More... | |
| class | te::rp::SequenceMosaic::MosaicSequenceInfo |
| Mosaic sequence info. More... | |
| class | te::rp::SequenceMosaic::OutputParameters |
| Mosaic output parameters. More... | |
| class | te::rp::SequenceMosaic |
| Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method. More... | |
Namespaces | |
| te | |
| URI C++ Library. | |
| te::rp | |
| Namespace for Raster Processing module of TerraLib. | |
Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method.
Definition in file SequenceMosaic.h.