AbstractLayerRendererFactory.h
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1 /* Copyright (C) 2008 National Institute For Space Research (INPE) - Brazil.
2 
3  This file is part of the TerraLib - a Framework for building GIS enabled applications.
4 
5  TerraLib is free software: you can redistribute it and/or modify
6  it under the terms of the GNU Lesser General Public License as published by
7  the Free Software Foundation, either version 3 of the License,
8  or (at your option) any later version.
9 
10  TerraLib is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public License
16  along with TerraLib. See COPYING. If not, write to
17  TerraLib Team at <terralib-team@terralib.org>.
18  */
19 
20 /*!
21  \file terralib/maptools/AbstractLayerRendererFactory.h
22 
23  \brief This is the concrete factory for renderers of AbstractLayers. i.e. builds a generic renderer.
24 */
25 
26 #ifndef __TERRALIB_MAPTOOLS_INTERNAL_ABSTRACTLAYERRENDERERFACTORY_H
27 #define __TERRALIB_MAPTOOLS_INTERNAL_ABSTRACTLAYERRENDERERFACTORY_H
28 
29 // TerraLib
30 #include "RendererFactory.h"
31 
32 namespace te
33 {
34  namespace map
35  {
36  /*!
37  \class AbstractLayerRendererFactory
38 
39  \brief This is the concrete factory for renderers of a AbstractLayer. i.e. builds a generic renderer.
40 
41  \ingroup map
42 
43  \sa AbstractRenderer, AbstractLayerRenderer
44  */
46  {
47  public:
48 
49  static void initialize();
50 
51  static void finalize();
52 
54 
55  protected:
56 
58 
60 
61  private:
62 
63  static AbstractLayerRendererFactory* sm_factory; //!< A pointer to the global renderer factory.
64  };
65 
66  } // end namespace map
67 } // end namespace te
68 
69 #endif // __TERRALIB_MAPTOOLS_INTERNAL_ABSTRACTLAYERRENDERERFACTORY_H
70 
This is the abstract factory for layer renderers.
AbstractRenderer * build()
Concrete factories (derived from this one) must implement this method in order to create objects...
An abstract factory for layer renderers.
static AbstractLayerRendererFactory * sm_factory
A pointer to the global renderer factory.
URI C++ Library.
This is the concrete factory for renderers of a AbstractLayer. i.e. builds a generic renderer...
It renders the objects associated to a layer.